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About Theboy

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  1. Makes me wanna hop back into some rene today! Gdi going on to win on pts is why aow is silly
  2. !snipe hand of nod obviously
  3. Perhaps we can simply put some things to a vote in the form of a poll. Let the community decide so that what will keep the player base happy is what would carry the highest vote. Dna thing seems cool, one thing to keep in mind though is balance and if it would throw anything off. Im assuming you dont scoop up any c4 if you get a tech/engie. If so thats an issue as pointed out earlier Personally not finding much of a difference between that and picking up someones loot when they die except the c4 of course. Lastly it would be well to keep in mind that if people wanted to play crazy non vanillia ren styles they would just end up at mpf. Id say a return to the roots of balanced gameplay would serve the server well. !tank should go away after strip/wf dies. !weapons should go away when you lose bar/hon. It was rightly pointed out that you dont deserve to use a command to buy that which you didnt bother to defend.
  4. Can anyone put together an argument that anything over 30 mins is too long and bad for the server? Not seeing that in any replies yet...
  5. If you like AOW then just leave the game after 30 mins :P but seriously I jammed a few games on sunday and I dont recall playing a non timed map at all. I just ended up leaving when field timed came around because what am I supposed to do with a 30 min field map? If maps are an hr, thats enough time for things to not drag out forever but 30 mins just sets a point whoring tone and a mass exodus after the map is over. I think on that note the other server thats around has like an hr and chance time limit. Seems to work well for them.
  6. Can we remove or at least increase the time limit? I just think 30 mins is too short and doesnt allow for a larger player base to fill games.
  7. There isnt really an argument against mining the back of harv imo. Thats not a flaming veh. Flaming veh comes from throwing timed c4 on an apc (generally speaking) and driving it into vehicles blowing them all up because timed c4 will be constantly going off. Thus the vehicle appears to be "flaming" as its driving. There isnt any sort of tatical skill involved and its just an abuse of proximity to a pt and your vehicle. Also you can get multiple veh kills with this. Really does make for an annoying game. A one time explosion is not what this term refers to. I specifically recall someone named "xil" doing this often back in the day. Anyone can feel free to correct my rene history if Im wrong about that.
  8. Lmao loving these responses. I figured it wasnt an issue and that flaming veh meant timed c4 in the spirit of things. It would be hilarious though to start moting up humvees/buggys and driving them into tanks to blow them up battlefield style :D
  9. Just clairity. Your in an mrls and you threw all your motes on the front end or side front. A vehicle starts attacking and drives right up next to where your motes are on your veh so that you cant hit them anymore. You jump out and blow up your veh and they happen to be right on your motes and get blown up as well. Allowed or no? Im never sure in these scenarios because I prefer to just blow up my vehicle instead of letting them get more vet pts and pts in general. It doesnt happen often but if theyr driving right up on you thats the risk they are taking. Thoughts?
  10. I think people are forgetting that nod needs the arty to be more powerful because of the armor differences in nod vs gdi but ay what could adding a variant option harm for all the maps?
  11. Something similar was done at jelly once. Tbh it just tipped the scales in gdis favor too much. Definitley was hilarious though!
  12. Too bad it isnt like battlefield and you can just blow a hole in the side of the building lmao
  13. You always try not playing such a silly sounding map. That should work. What kind of silly name is uphill_rxd anyway?
  14. If people are getting bored with the game and want something new then add in recon bike and a separate mrls that can rotate. Price it out however. Its not going to change anything in game though. Your team either works together and wins or they dont.
  15. Well sure nod is better when there isnt any teamwork from gdi. Im just saying if both teams are working together imo gdi is better. Within seconds you can have multiple mammoth tanks hitting obb. Stanks dont have the range to be effective until they are about halfway down the hill or more. Gdi can put shots on the obb from the hill forward. Again just my thoughts, I think the rule as it stands is just fine