Ok, here are some thoughts about 1.13 when we redo the server, remember this will be an aquatic update. It is supposed to be here 3rd or 4th week of July.
Survival - New spawn,hard mode, and keeping normal mode and /fly for trusted, allow spawners.
Factions – New spawn, hard mode with spawners
Skyblock – New spawn, keep as is, add /fly and spawners, move skygrid to Skyblocks and use it as a resource (like we did in 1.7). Also have a lobby to choose between Skyblocks and Seablocks (move the island level to sea level and build underwater, details to be worked out).
Prison – New spawn, make cells smaller (4x6), perhaps change the game to cops and robbers
Redo the hub, remove build battle, skygrid, and keep other games. Archery to have enchanted bows and swords
GTA – new spawn, perhaps a different city map
Add Walking Dead to minigames
Add racing tracks to minigames.
Prison- make starter picks have efficiency 2.